Mole's MMD edit things~ :D

    Share

    Guest
    Guest

    Re: Mole's MMD edit things~ :D

    Post by Guest on Mon Jul 05, 2010 12:14 am

    NOT ADDICTED I SWEAR. .w.

    Potentially NSFW for "Barbie doll" nudity. I've done my best to remove anything risque from 3DCG's original textures, but still. xD


    This one is a bit different from my usual fair. It's of my fursona/author avatar/thing. (Yeah, a person with the username "MOLE" is a furry, how..surprising. XD). My first real experience with "chibifying" and the physics fixes that come with it. It was easier than I thought it'd be. I made her little star-nose in Sketchup. =w=
    Fun fact: While it's hard to tell, each individual tendril has bones and physics. Even more hilariously, the physics were referenced from her boobs. 8D That's right, HER STAR NOSE HAS JIGGLE PHYSICS.

    Also, SO MUCH TEXTURE EDITING. You wouldn't believe the effort involved in getting that damn nose texture, it's such a tiny spot on the facial texture. ._. 3DCG texture editing in general is just one giant game of trial and error.

    also NSFW, due to profanity. xD;

    Also, Haoto being confused about what a "dinosaur" is. Yet again, some more chibifying, taken to its logical extreme. He's REALLY tiny, so applying motion data to him, while it technically works, is pretty hilarious. He has to really move his legs to keep up. xDD Once again, wings are mine, made in Sketchup.
    avatar
    Luna Amatista

    Posts : 24
    Notes : 118
    Reputation : 0
    Join date : 2010-07-08
    Age : 24
    Location : Mexico

    UTAU Information
    UTAUloid or Project: Aria Cavatina
    Blog/Website:
    Status: Released, fixing VB.

    Re: Mole's MMD edit things~ :D

    Post by Luna Amatista on Fri Jul 30, 2010 6:15 pm

    Oh my god. You're amazing at this. ; A;

    May I ask where you get bases to edit over?
    And and... then what program do you use?

    Guest
    Guest

    Re: Mole's MMD edit things~ :D

    Post by Guest on Fri Jul 30, 2010 6:21 pm

    Luna Amatista wrote:Oh my god. You're amazing at this. ; A;

    May I ask where you get bases to edit over?
    And and... then what program do you use?
    I use 3D Custom Girl and TSO2PMD. XD Look on my youtube profile (spellyspell) I have an extensive text and video tutorial. =w=

    Aside from that I just use the usual PMD Editor and Photoshop (for texture editing). For most stuff that 3DCG does not have, I use Animasa model parts, or make my own in sketchup.

    Guest
    Guest

    Re: Mole's MMD edit things~ :D

    Post by Guest on Fri Jul 30, 2010 6:38 pm

    MOAR STUFF. (I'll just stop pretending I'm not addicted. I AM.)
    First two are original characters, from my manga "Spell'mon". If you're curious, please check it out. >3>

    Rei Elvor
    This was seriously the most in depth Animasa edit ever. Used Kaito as a base, Haku for hair (I'd never worked with changing/adjusting physics before, so this was new for me.), Len's face, and the ears are original.


    Izen Day
    Not as in depth as Rei, but I still had to use a few tricks to get him to work. His arms are wonky because he, in effect, has no upper arm. That's all sleeve. 8'D I tried making my own upper arms, or getting Kaito's to work, but it just..wouldn't. Hopefully this is passable.


    Tenshi Yumene, belongs to Authorkat. (And yes Spores made one too. XD I don't care. I got to work almost immediately after I heard Tenshi's VB, so I really didn't have time to check if she had started.)


    Lastly, Kuro got an update. Smaller cat ears, sleeveless shirt, more accurate textures, AND FLOPPY SLEEVES. :'D
    The sleeve bones and physics were such a doggy-woggie-poo you have no idea.

    Sponsored content

    Re: Mole's MMD edit things~ :D

    Post by Sponsored content


      Current date/time is Tue Dec 12, 2017 10:07 am